Group 5.
Ollie Cassell
James Flanagan
Lewis Francis
Chloe Wilkinson
Tell a Lie Convincingly.
This group decided to tackle the problem by creating a poker set that aids the user to become more apt at bluffing. This is the impression that we got:
- They regularly changed their concept, but wasn't documented.
- No design direction boards to get a good overview of what they were doing.
- Excellent concept with the cards, but we thought that promoting them at a casino would be a bad choice as they wouldn't choose to give customers advice on how to win money from them. Perhaps a store such as Urban Outfitters would be a better choice, moving away from the direct audience.
- Needed some printed design to get a better feel for the project and the way it was going. Also, how would the set be packaged?
- No design direction documented, we couldn't see the development process and how they got to the final stage.
- Questionnaire was the only documented research method.
- Unresolved as it doesn't actually tell a lie (apart from the 'you will make millions' poster).
- We feel it needs to go live and tested with a game of poker with the set - get responses from users to measure its effectiveness.
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